Dialogue - Accents include posh english and american, which reveal the time period
Foley sound - Used when the boy is punched and also when the bikes break
Ambient sound - Used in the forest and in the suburban city
Pace - Used to create tension during the chase of the boy
Diegetic sound - Soundtrack played during credits
Non - Diegetic sound - Lightning, wind and animals in the forest.
Tuesday, 4 October 2011
Jumanji Micro Element - Sound
Labels:
Adam Rycarte,
Andrew Williams,
Connor Hutton,
James Chivers
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